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Kawase blur effect

This is a faster version of the traditional "Blur" effect. It's recommended that you use this one rather than the "Gaussian" blur effect.

Typical uses include blurring a background to create a depth-of-field look, softening a paused-game or menu layer so the foreground UI stands out, or blurring an object to suggest speed or that it's out of focus. You can also animate the blur strength with events, for example to progressively blur the game while a pause menu fades in.

Reference

All effects are listed in the effects reference page.